Not just one but “multiple,” new Halo titles are in the works, and henceforth they’ll be running in Unreal Engine 5’s ...
Moving to Unreal Engine 5 could be a terrible decision as chasing better graphics has proved to be a problem for developers ...
The announcement of Halo Studios was supposed to be a big deal, but one former member of the team is raining on their parade.
Skyrim lead designer Bruce Nesmith explains why Bethesda switching to Unreal may not be the upgrade fans think it would be.
Microsoft has responded to claims that the company will soon stop selling Xbox consoles in Saudi Arabia, suggesting that no ...
Industries – now known as Halo Studios – announced “a new dawn” for Halo this week. What exactly does this mean? Good ...
Another benefit of shifting to Unreal Engine 5 is that Epic's toolsuite is known to game developers across the industry. Whereas a new hire previously had to get up to speed with Slipspace, anyone ...
Halo Infinite 2 was supposed to be in development, but the switch to Unreal Engine 5 caused the project to be canceled. The ...
With Halo switching from Slipstream to Unreal Engine, we asked some developers what the reasons might be for this change and ...
Halo is now being developed in Unreal Engine 5, allowing Halo Studios even more opportunities to bring new Halo games to other platforms like PlayStation.
The new move from Slipspace to Unreal Engine for new Halo games could result in PS5 releases of upcoming projects.