It was his unmistakable style that defined Half-Life 2's City 17 and Dishonored’s Dunwall, two of the most distinctive and unforgettable locations in game history. We spoke to people who knew ...
The artist worked as an art director on Half-Life 2, a visual designer on Dishonored, and a consultant on Fallout 4 and DOOM. Antonov's passing in 2025 was mourned by colleagues, with tributes ...
In that time, players have trekked the dank and treacherous dungeons of Arx Fatalis, the cold, foggy streets of Dishonored’s Dunwall, the sun-soaked vistas of Karnaca in Dishonored 2, and the ...
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