Following on the heels of a strong appearance at New York Comic Con, DC released a first look at some of the merchandise they ...
Director Leigh Whannell has explained how Heath Ledger's Joker was a big inspiration for designing the new Wolf Man.
In a Game Rant interview, Band of Crusaders' CEO and art director discuss the game's world, the importance of player freedom, ...
We had a chance to chat with a couple of members from the Magic: The Gathering team about the new Duskmourn: House of Horror ...
In the forests of northeast India, an ecologist tracking moths creates a tiny oasis of light in the darkness. Early in the enlightened nature documentary “Nocturnes,” a simple cut captures the mix of ...
Nearly three years had passed since designer Cliff Bleszinski introduced Fortnite at the 2011 Video Game Awards, and the ...
The original Silent Hill 2 is a horror classic. In terms of aesthetic and psychological intrigue, not only was it groundbreaking when it came out, but you could argue that it inspired an entire ...
Re-recording mixer / supervising sound editor Leff Lefferts tells IndieWire about how Roz (Lupita Nyong'o) needed to sound ...
Ahead of its October 15th release, we talked to A Quiet Place: The Road Ahead's team on inspirations, horror, and the silent yet deadly world.
The gameplay loop, designs, and general execution mean Dragon Quest Monsters: The Dark Prince works really well as a mobile ...
Throne and Liberty begins with a lavish cutscene depicting warriors battling darkness, evil mages, and hordes of enemies, ...
Aeternum art team where they shared how the complex environments for the game are designed. Now it's the turn of the creature ...